#Preset Information The snow coverage is automatically determined by the slope of the underlying geometry. Works great using the rocky texture as a displacement map.
#Content Information The Official LightWave3D content comes packed with goodies, but frequently requested from forum member is the grass and flower content, to make things easier we have bundled the LightWave objects.lwo along with the texture maps and additional dirt map. Perfect for instancing and generating scenery.
No Presets Attached
#Preset Information A general cement material for ground surfaces (or anything cement-like) using the delta node with image map inputs. The images are mine so feel free to use them, but they're there just to indicate the type of input images needed, you'll probably want to design your own to fit your needs